I think this would make the smoke more comfortable and give it a better niche. What do you all think? You liking the smoke? Would you change anything? What would you do? Maybe I am too seasoned with the other smoke and need to adapt to this style. I have never managed to use more than 4 charges of this smoke in a battle. Still can't help but make me think there should be either 5 seconds less cool down, or 10 seconds more duration on this smoke. I'm still not used to it but I do better in the furballs now. I did infact try jack on my destroyer build and it seems to work okay - feels better and more comfortable for me. With Jack Dunkirk captain, jack of all trades, and flags you can bring that gap down to only 20 seconds between puffs, which seems a lot more workable and interesting. But I think what is more significant about pretty smoke is not the short work time of 40 seconds but rather that 30 second down time between puffs. The work time is so short that the performance difference of 10 to 20 seconds of battleship dcp really really matters. I'm trying to get my mind around the smoke. So I have been playing with Cossack a little and some of the other British DD a smidgen.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |